Florent Jamet
Junior Level/Game Designer

DragOn_Logo

Task

  • Level Designer
  • Game Designer
  • Programmation
  • Main Soft

    Yed_Logo
  • yEd
  • Logo_Unity
  • Unreal
  • Logo_Github
  • Github
  • DragOn_Cap1 DragOn_Cap2

    Pitch

    DragOn is a climbing game where each of your moves can make you fall.

    DragOn is an end-of-year project based on my idea.

    In this game, you can control each limb of the character for climbing. Each body part has a changing reach limit that is modified by the number and type of body parts using a hold.

    Each time the player grabs a hold, the character loses stamina based on the number of body parts using the hold.

    Climbing_Gif Climbing_Gif2