DragOn is a climbing game where each of your moves can make you fall.
DragOn is an end-of-year project based on my idea.
In this game, you can control each limb of the character for climbing. Each body part has a changing reach limit that is modified by the number and type of body parts using a hold.
Each time the player grabs a hold, the character loses stamina based on the number of body parts using the hold.